PROCGEN FPS
A downloadable game for Windows and macOS
PROCGEN FPS
A fully procedurally generated first person shooter. Levels are procedurally generated, music is procedurally generated, sound effects are procedurally generated, enemies are procedurally generated, weapons are procedurally generated.
Classic Doom mechanics from the old days - collect keys, open doors, shoot swarms of enemies, find the green exit pad.
Since levels are procedurally generated there are endless numbers of them. How far can you get? Each level is based on a seed so the same level number generates the exact same level every time. Boss every 5 levels.
Shotguns, pistols, plasma guns, grenade launchers, rocket launchers, rifles with scope zoom, tons of weapons to use. Even a BFG.
Every weapon is scheduled to spawn on every level, you just have to find them. However, there is potential that some weapons may not have a valid spawn location so may be skipped on some levels. Starting weapon is a random roll - might be SMG, shotgun or pistol.
Every key pickup and every weapon pickup is a save point. If you die you respawn at the last save point with a 5 second invulnerability.
File download size is tiny because all art is procedurally generated using primitives and all sound and music is procedurally generated.
This is perhaps the most fun FPS you'll ever play!
WASD, E to use, LMB to shoot, RMB to scope
| Updated | 20 hours ago |
| Published | 4 days ago |
| Status | Released |
| Platforms | Windows, macOS |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Les Bird |
| Genre | Shooter |
| Tags | 3D, Doom, Endless, FPS, Procedural Generation, quake, Singleplayer |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Links | Homepage |
| AI Disclosure | AI Assisted, Code |
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Comments
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A good demo. Pretty high quality. But the locations are a bit sparse. Also, transparent walls in the elevator
Fixed and fixed. New version was uploaded. More rooms are populated now and transparent walls sealed.